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Text File  |  2000-11-16  |  41.4 KB  |  767 lines

  1. import Bladex
  2. import NetSounds
  3. import netgame
  4.  
  5. # ***********************************
  6. # *      Asignacion de sonidos      *
  7. # ***********************************
  8.  
  9.  
  10. def AsignarSonidosEnano(Personaje):
  11.     from AniSoundDwfX import *
  12.     
  13.     per=Bladex.GetEntity(Personaje)
  14.  
  15.     # Sonidos de eventos
  16.     if netgame.GetNetState() !=2:
  17.         pass
  18.     per.AddEventSound('shield_block', GolpeArmaEscudoDwf)
  19.     per.AddEventSound('weapon_block', GolpeArmaArmaDwf)
  20.     per.AddEventSound('impale', TajoEmpalanteDwf)
  21.     per.AddEventSound('slash', TajoCortanteDwf)
  22.     per.AddEventSound('mutilate', TajoMutilacionDwf)
  23.     per.AddEventSound('crush', GolpeContundenteDwf)
  24.  
  25.  
  26.  
  27.     # Sonidos de animaciones
  28.  
  29.     NetSounds.AddAnimSound(per,'Dwf_chg_r', Enfundar, 0.4)
  30.     NetSounds.AddAnimSound(per,'Dwf_chg_r_l', Enfundar, 0.3599)
  31.     NetSounds.AddAnimSound(per,'Dwf_attack_chg_r_l', Enfundar, 0.5)
  32.     NetSounds.AddAnimSound(per,'Dwf_attack_chg_r', Enfundar, 0.5)
  33.     NetSounds.AddAnimSound(per,'Dwf_attack_chg_l', CambiarEscudo, 0.5)
  34.     NetSounds.AddAnimSound(per,'Dwf_g_01low_new', SesgadoLargoAgudo, 0.1950)
  35.     NetSounds.AddAnimSound(per,'Dwf_g_01low_new', EsfuerzoGolpeLateralDwf, 0.1750)
  36.     NetSounds.AddAnimSound(per,'Dwf_g_01low_new', AndarDwf2, 0.1200)
  37.     
  38.     NetSounds.AddAnimSound(per,'Dwf_g_bad_axe', EsfuerzoGolpeFrontalDwf, 0.1200)
  39.     NetSounds.AddAnimSound(per,'Dwf_g_bad_axe', SesgadoLento, 0.4260)
  40.     NetSounds.AddAnimSound(per,'Dwf_g_draw_run', Enfundar, 0.1100)
  41.     NetSounds.AddAnimSound(per,'Dwf_g_draw_run', EsfuerzoGolpeLateralDwf, 0.1300)
  42.     NetSounds.AddAnimSound(per,'Dwf_g_draw_run', SesgadoLargoAgudo, 0.3470)
  43.     NetSounds.AddAnimSound(per,'Dwf_g_draw_rlx', Enfundar, 0.1100)
  44.     NetSounds.AddAnimSound(per,'Dwf_g_draw_rlx', EsfuerzoCorto2Dwf, 0.3000)
  45.     NetSounds.AddAnimSound(per,'Dwf_g_draw_rlx', SesgadoLargoGrave, 0.3280)
  46.  
  47.     
  48.  
  49.  
  50.  
  51.     NetSounds.AddAnimSound(per,"Kgt_pour",SonidoVaciarBotella, 0.1234)
  52.     NetSounds.AddAnimSound(per,'Dwf_chg_l',CambiarEscudo,0.3652)
  53.     
  54.  
  55.     
  56.     
  57.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf1, 0.0534)
  58.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf2, 0.3000)
  59.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf1, 0.6000)
  60.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf2, 0.9200)
  61.     
  62.     
  63.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf1, 0.0534)
  64.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf2, 0.3000)
  65.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf1, 0.6000)
  66.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf2, 0.9200)
  67.     
  68.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf1, 0.0534)
  69.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf2, 0.3000)
  70.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf1, 0.6000)
  71.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf2, 0.9200)
  72.     
  73.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf1, 0.0534)
  74.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf2, 0.3000)
  75.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf1, 0.6000)
  76.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf2, 0.9200)
  77.  
  78.     
  79.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf1, 0.0534)
  80.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf2, 0.3000)
  81.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf1, 0.6000)
  82.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf2, 0.9200)
  83.  
  84.     
  85.     
  86.  
  87.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf1, 0.0534)
  88.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf2, 0.2000)
  89.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf1, 0.4200)
  90.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf2, 0.6200)
  91.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf2, 0.8500)
  92.     
  93.  
  94.     
  95.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf1, 0.0534)
  96.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.2000)
  97.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf1, 0.4200)
  98.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.6200)
  99.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.8500)
  100.     
  101.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf1, 0.0534)
  102.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf2, 0.2000)
  103.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf1, 0.4200)
  104.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf2, 0.6200)
  105.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf2, 0.8500)
  106.  
  107.     
  108.     
  109.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.0534)
  110.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.1500)
  111.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.2500)
  112.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.3500)
  113.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.4500)
  114.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.5500)
  115.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.6500)
  116.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.7500)
  117.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.8500)
  118.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.9500)
  119.     
  120.  
  121.     ####################################################################################
  122.     ####################################################################################
  123.     ####################################################################################
  124.     ####################################################################################
  125.     
  126.     
  127.     
  128.     
  129.     
  130.     
  131.     NetSounds.AddAnimSound(per,'Dwf_clmb_medlow_1h', EsfuerzoSubirDwf1, 0.2400)
  132.     NetSounds.AddAnimSound(per,'Dwf_clmb_medium_1h', EsfuerzoSubirDwf1, 0.1250)
  133.     NetSounds.AddAnimSound(per,'Dwf_clmb_medium_1h', EsfuerzoSubirFinalDwf1, 0.2400)
  134.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_1h', EsfuerzoSubirDwf3, 0.1450)
  135.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_1h', EsfuerzoSubirFinalDwf3, 0.8500)
  136.     NetSounds.AddAnimSound(per,'Dwf_clmb_low_1h', EsfuerzoSubirDwf1, 0.5940)
  137.     
  138.     NetSounds.AddAnimSound(per,'Dwf_jmph0_no', EsfuerzoSubirDwf1, 0.1100)
  139.     NetSounds.AddAnimSound(per,'Dwf_jmp_no', EsfuerzoSubirDwf1, 0.1100)
  140.     NetSounds.AddAnimSound(per,'Dwf_jmp_no', EsfuerzoSubirFinalDwf3, 0.3000)
  141.     NetSounds.AddAnimSound(per,'Dwf_jmp_1h', EsfuerzoSubirDwf1, 0.1100)
  142.     NetSounds.AddAnimSound(per,'Dwf_jmp_1h', EsfuerzoSubirFinalDwf1, 0.2000)
  143.     
  144.     NetSounds.AddAnimSound(per,'Dwf_1tw_h_f',AndarDwf2, 0.4000)
  145.     NetSounds.AddAnimSound(per,'Dwf_1tw_h_f',EsfuerzoDwfMediano, 0.3000)
  146.     NetSounds.AddAnimSound(per,'Dwf_1tw_l_f',AndarDwf2, 0.4000)
  147.     NetSounds.AddAnimSound(per,'Dwf_1tw_l_f',EsfuerzoCorto2Dwf, 0.3000)
  148.     
  149.     NetSounds.AddAnimSound(per,'Dwf_jog_turn',AndarDwf2, 0.4500)
  150.     NetSounds.AddAnimSound(per,'Dwf_jog_turn',EsfuerzoSubirDwf2, 0.3800)
  151.     NetSounds.AddAnimSound(per,'Dwf_wlk_turn',AndarDwf2, 0.4500)
  152.     NetSounds.AddAnimSound(per,'Dwf_wlk_turn',EsfuerzoSubirFinalDwf2, 0.3800)
  153.     NetSounds.AddAnimSound(per,'Dwf_snk_turn',AndarDwf2, 0.4500)
  154.     NetSounds.AddAnimSound(per,'Dwf_rlx_turn',AndarDwf2, 0.4500)
  155.     
  156.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key00',CogerLlave, 0.2069)
  157.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key01',CogerLlave, 0.3103)
  158.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key02',CogerLlave, 0.2759)
  159.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key03',CogerLlave, 0.2754)
  160.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key04',CogerLlave, 0.2727)
  161.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key05',CogerLlave, 0.2654)
  162.     
  163.     NetSounds.AddAnimSound(per,'Dwf_tke_r_00', CogerEspada, 0.2069)
  164.     NetSounds.AddAnimSound(per,'Dwf_tke_r_01', CogerEspada, 0.3103)
  165.     NetSounds.AddAnimSound(per,'Dwf_tke_r_02', CogerEspada, 0.2759)
  166.     NetSounds.AddAnimSound(per,'Dwf_tke_r_03', CogerEspada, 0.2754)
  167.     NetSounds.AddAnimSound(per,'Dwf_tke_r_04', CogerEspada, 0.2727)
  168.     NetSounds.AddAnimSound(per,'Dwf_tke_r_05', CogerEspada, 0.2654)
  169.     
  170.     NetSounds.AddAnimSound(per,"Dwf_key",RuidoLlaveCerradura, 0.4100)
  171.     NetSounds.AddAnimSound(per,'Dwf_key',Ruidook, 0.2500)
  172.     NetSounds.AddAnimSound(per,'Dwf_key',Ruidook, 0.1300)
  173.     
  174.     NetSounds.AddAnimSound(per,"Dwf_lvr_u",SonidoPalanca, 0.3889)
  175.     NetSounds.AddAnimSound(per,"Dwf_lvr_d",SonidoPalanca, 0.3548)
  176.     
  177.     
  178.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf1, 0.0534)
  179.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf2, 0.2000)
  180.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf1, 0.4200)
  181.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf2, 0.6200)
  182.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf2, 0.8500)
  183.     
  184.     NetSounds.AddAnimSound(per,'Dwf_attack_f_s', AndarDwf1, 0.0534)
  185.     NetSounds.AddAnimSound(per,'Dwf_attack_f_s', AndarDwf2, 0.2000)
  186.     NetSounds.AddAnimSound(per,'Dwf_attack_f_s', AndarDwf1, 0.4200)
  187.     NetSounds.AddAnimSound(per,'Dwf_attack_f_s', AndarDwf2, 0.6200)
  188.     NetSounds.AddAnimSound(per,'Dwf_attack_f_s', AndarDwf2, 0.8500)
  189.     
  190.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf1, 0.0534)
  191.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf2, 0.2000)
  192.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf1, 0.4200)
  193.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf2, 0.6200)
  194.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf2, 0.8500)
  195.     
  196.     NetSounds.AddAnimSound(per,'Dwf_attack_b_s', AndarDwf1, 0.0534)
  197.     NetSounds.AddAnimSound(per,'Dwf_attack_b_s', AndarDwf2, 0.2000)
  198.     NetSounds.AddAnimSound(per,'Dwf_attack_b_s', AndarDwf1, 0.4200)
  199.     NetSounds.AddAnimSound(per,'Dwf_attack_b_s', AndarDwf2, 0.6200)
  200.     NetSounds.AddAnimSound(per,'Dwf_attack_b_s', AndarDwf2, 0.8500)
  201.     
  202.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf1, 0.0534)
  203.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf2, 0.2000)
  204.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf1, 0.4200)
  205.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf2, 0.6200)
  206.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf2, 0.8500)
  207.     
  208.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf1, 0.0534)
  209.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf2, 0.2000)
  210.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf1, 0.4200)
  211.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf2, 0.6200)
  212.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf2, 0.8500)
  213.     
  214.     NetSounds.AddAnimSound(per,'Dwf_attack_l_s', AndarDwf1, 0.0534)
  215.     NetSounds.AddAnimSound(per,'Dwf_attack_l_s', AndarDwf2, 0.2000)
  216.     NetSounds.AddAnimSound(per,'Dwf_attack_l_s', AndarDwf1, 0.4200)
  217.     NetSounds.AddAnimSound(per,'Dwf_attack_l_s', AndarDwf2, 0.6200)
  218.     NetSounds.AddAnimSound(per,'Dwf_attack_l_s', AndarDwf2, 0.8500)
  219.     
  220.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf1, 0.0534)
  221.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf2, 0.2000)
  222.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf1, 0.4200)
  223.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf2, 0.6200)
  224.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf2, 0.8500)
  225.     
  226.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf1, 0.0534)
  227.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf2, 0.2000)
  228.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf1, 0.4200)
  229.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf2, 0.6200)
  230.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf2, 0.8500)
  231.     
  232.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf1, 0.0534)
  233.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf2, 0.2000)
  234.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf1, 0.4200)
  235.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf2, 0.6200)
  236.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf2, 0.8500)
  237.     
  238.     
  239.     NetSounds.AddAnimSound(per,'Dwf_attack_r_s', AndarDwf1, 0.0534)
  240.     NetSounds.AddAnimSound(per,'Dwf_attack_r_s', AndarDwf2, 0.2000)
  241.     NetSounds.AddAnimSound(per,'Dwf_attack_r_s', AndarDwf1, 0.4200)
  242.     NetSounds.AddAnimSound(per,'Dwf_attack_r_s', AndarDwf2, 0.6200)
  243.     NetSounds.AddAnimSound(per,'Dwf_attack_r_s', AndarDwf2, 0.8500)
  244.     
  245.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf1, 0.0534)
  246.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf2, 0.2000)
  247.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf1, 0.4200)
  248.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf2, 0.6200)
  249.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf2, 0.8500)
  250.     
  251.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf1, 0.0534)
  252.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf2, 0.2000)
  253.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf1, 0.4200)
  254.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf2, 0.6200)
  255.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf2, 0.8500)
  256.     
  257.     
  258.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf1, 0.0534)
  259.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf2, 0.3000)
  260.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf1, 0.6000)
  261.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf2, 0.9200)
  262.     NetSounds.AddAnimSound(per,'Wbk_b_Dwf', AndarDwf1, 0.0534)
  263.     NetSounds.AddAnimSound(per,'Wbk_b_Dwf', AndarDwf2, 0.3000)
  264.     NetSounds.AddAnimSound(per,'Wbk_b_Dwf', AndarDwf1, 0.6000)
  265.     NetSounds.AddAnimSound(per,'Wbk_b_Dwf', AndarDwf2, 0.9200)
  266.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf1, 0.0534)
  267.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf2, 0.3000)
  268.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf1, 0.6000)
  269.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf2, 0.9200)
  270.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf1, 0.0534)
  271.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf2, 0.3000)
  272.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf1, 0.6000)
  273.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf2, 0.9200)
  274.     
  275.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf1, 0.0534)
  276.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf2, 0.3000)
  277.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf1, 0.6000)
  278.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf2, 0.9200)
  279.     NetSounds.AddAnimSound(per,'Wlk_b_Dwf', AndarDwf1, 0.0534)
  280.     NetSounds.AddAnimSound(per,'Wlk_b_Dwf', AndarDwf2, 0.3000)
  281.     NetSounds.AddAnimSound(per,'Wlk_b_Dwf', AndarDwf1, 0.6000)
  282.     NetSounds.AddAnimSound(per,'Wlk_b_Dwf', AndarDwf2, 0.9200)
  283.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf1, 0.0534)
  284.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf2, 0.3000)
  285.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf1, 0.6000)
  286.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf2, 0.9200)
  287.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf1, 0.0534)
  288.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf2, 0.3000)
  289.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf1, 0.6000)
  290.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf2, 0.9200)
  291.     
  292.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf1, 0.0534)
  293.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf2, 0.2000)
  294.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf1, 0.4200)
  295.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf2, 0.6200)
  296.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf2, 0.8500)
  297.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf1, 0.0534)
  298.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.2000)
  299.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf1, 0.4200)
  300.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.6200)
  301.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.8500)
  302.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf1, 0.0534)
  303.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf2, 0.2000)
  304.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf1, 0.4200)
  305.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf2, 0.6200)
  306.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf2, 0.8500)
  307.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf1, 0.0534)
  308.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf2, 0.2000)
  309.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf1, 0.4200)
  310.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf2, 0.6200)
  311.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf2, 0.8500)
  312.     
  313.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.0534)
  314.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.1500)
  315.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.2500)
  316.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.3500)
  317.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.4500)
  318.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.5500)
  319.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.6500)
  320.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.7500)
  321.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.8500)
  322.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.9500)
  323.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.0534)
  324.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.1500)
  325.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.2500)
  326.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.3500)
  327.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.4500)
  328.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.5500)
  329.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.6500)
  330.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.7500)
  331.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.8500)
  332.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.9500)
  333.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.0534)
  334.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.1500)
  335.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.2500)
  336.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.3500)
  337.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.4500)
  338.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.5500)
  339.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.6500)
  340.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.7500)
  341.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.8500)
  342.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.9500)
  343.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.0534)
  344.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.1500)
  345.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.2500)
  346.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.3500)
  347.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.4500)
  348.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.5500)
  349.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.6500)
  350.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.7500)
  351.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.8500)
  352.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.9500)
  353.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.0534)
  354.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.1500)
  355.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.2500)
  356.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.3500)
  357.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.5500)
  358.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.6500)
  359.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.7500)
  360.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.8500)
  361.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.9500)
  362.     
  363.     
  364.     NetSounds.AddAnimSound(per,'Snk_b_Dwf',AndarDwf1, 0.0540)
  365.     NetSounds.AddAnimSound(per,'Snk_b_Dwf',AndarDwf2, 0.5000)
  366.     NetSounds.AddAnimSound(per,'Snk_1h_Dwf',AndarDwf1, 0.0540)
  367.     NetSounds.AddAnimSound(per,'Snk_1h_Dwf',AndarDwf2, 0.5000)
  368.     NetSounds.AddAnimSound(per,'Snk_spear_Dwf',AndarDwf1, 0.0540)
  369.     NetSounds.AddAnimSound(per,'Snk_spear_Dwf',AndarDwf2, 0.5000)
  370.     NetSounds.AddAnimSound(per,'Snk_2w_Dwf',AndarDwf1, 0.0540)
  371.     NetSounds.AddAnimSound(per,'Snk_2w_Dwf',AndarDwf2, 0.5000)
  372.     NetSounds.AddAnimSound(per,'Snk_no_Dwf',AndarDwf1, 0.0540)
  373.     NetSounds.AddAnimSound(per,'Snk_no_Dwf',AndarDwf2, 0.5000)
  374.     
  375.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",CaidaDwf1, 0.1000)
  376.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",CaidaDwf2, 0.1700)
  377.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",HeridaDwf3, 0.2000)
  378.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",AndarDwf1, 0.1800)
  379.     NetSounds.AddAnimSound(per,"FallLow_Dwf",CaidaDwf1, 0.1180)
  380.     NetSounds.AddAnimSound(per,"FallLow_Dwf",CaidaDwf2, 0.1300)
  381.     NetSounds.AddAnimSound(per,"FallLow_Dwf",HeridaDwf3, 0.1280)
  382.     NetSounds.AddAnimSound(per,"FallLow_Dwf",AndarDwf1, 0.1250)
  383.     NetSounds.AddAnimSound(per,"FallMed_Dwf",CaidaDwf1, 0.1180)
  384.     NetSounds.AddAnimSound(per,"FallMed_Dwf",CaidaDwf2, 0.1300)
  385.     NetSounds.AddAnimSound(per,"FallMed_Dwf",HeridaDwf3, 0.1280)
  386.     NetSounds.AddAnimSound(per,"FallMed_Dwf",AndarDwf1, 0.1250)
  387.     
  388.     NetSounds.AddAnimSound(per,"Dth_Fll2_Dwf", CaidaDwf1, 0.1750)
  389.     NetSounds.AddAnimSound(per,"Dth_Fll2_Dwf", MuerteSaltoVacioDwf1, 0.2000)
  390.  
  391.     NetSounds.AddAnimSound(per,"Dth_Fll_Dwf", Grito_Salto_VacioDwf, 0.1100)
  392.     
  393.     NetSounds.AddAnimSound(per,"Dwf_g_d_r",EsfuerzoCorto1Dwf, 0.1500)
  394.     NetSounds.AddAnimSound(per,"Dwf_g_d_l",EsfuerzoCorto2Dwf, 0.1300)
  395.     NetSounds.AddAnimSound(per,"Dwf_d_b",EsfuerzoCorto3Dwf, 0.1300)
  396.     
  397.     
  398.     NetSounds.AddAnimSound(per,'Dwf_parryspear', EsfuerzoSubirDwf2, 0.3000)
  399.     NetSounds.AddAnimSound(per,'Dwf_parryspear', AndarDwf2, 0.6000)
  400.     
  401.     NetSounds.AddAnimSound(per,'Dwf_parry2w', EsfuerzoSubirFinalDwf2, 0.2000)
  402.     NetSounds.AddAnimSound(per,'Dwf_parry2w', AndarDwf2, 0.5000)
  403.     
  404.     NetSounds.AddAnimSound(per,'Dwf_df_01', EsfuerzoSubirFinalDwf2, 0.4000)
  405.     NetSounds.AddAnimSound(per,'Dwf_df_01', AndarDwf1, 0.5000)
  406.     NetSounds.AddAnimSound(per,'Dwf_df_02', EsfuerzoSubirDwf2, 0.4000)
  407.     NetSounds.AddAnimSound(per,'Dwf_df_02', AndarDwf1, 0.5000)
  408.     NetSounds.AddAnimSound(per,'Dwf_df_s_broken', EsfuerzoSubirFinalDwf2, 0.4000)
  409.     NetSounds.AddAnimSound(per,'Dwf_df_s_broken', AndarDwf1, 0.5000)
  410.     NetSounds.AddAnimSound(per,'Dwf_df_01_spear', EsfuerzoSubirDwf2, 0.4000)
  411.     NetSounds.AddAnimSound(per,'Dwf_df_01_spear', AndarDwf1, 0.5000)
  412.     NetSounds.AddAnimSound(per,'Dwf_df_02_spear', EsfuerzoSubirFinalDwf2, 0.4000)
  413.     NetSounds.AddAnimSound(per,'Dwf_df_02_spear', AndarDwf1, 0.5000)
  414.     NetSounds.AddAnimSound(per,'Dwf_df_01_2w', EsfuerzoSubirDwf2, 0.4000)
  415.     NetSounds.AddAnimSound(per,'Dwf_df_01_2w', AndarDwf1, 0.5000)
  416.     NetSounds.AddAnimSound(per,'Dwf_df_02_2w', EsfuerzoSubirFinalDwf2, 0.4000)
  417.     NetSounds.AddAnimSound(per,'Dwf_df_02_2w', AndarDwf1, 0.5000)
  418.     
  419.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_lite', HeridaDwf2, 0.3000)
  420.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_big', HeridaDwf3, 0.3000)
  421.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_head', HeridaDwf2, 0.3889)
  422.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_breast', HeridaDwf3,0.3889)
  423.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_back', HeridaDwf2, 0.4211)
  424.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_r_arm', HeridaDwf3, 0.2100)
  425.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_l_arm', HeridaDwf2, 0.5333)
  426.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_r_leg', HeridaDwf3, 0.4076)
  427.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_l_leg', HeridaDwf2, 0.4375)
  428.     NetSounds.AddAnimSound(per,'Dwf_hurt_jog', HeridaDwf3, 0.3000)
  429.     NetSounds.AddAnimSound(per,'Dwf_hurt_head', HeridaDwf2, 0.6000)
  430.     NetSounds.AddAnimSound(per,'Dwf_hurt_breast', HeridaDwf3, 0.3889)
  431.     NetSounds.AddAnimSound(per,'Dwf_hurt_back', HeridaDwf3, 0.4211)
  432.     NetSounds.AddAnimSound(per,'Dwf_hurt_r_arm', HeridaDwf2,0.4076)
  433.     NetSounds.AddAnimSound(per,'Dwf_hurt_l_arm', HeridaDwf3, 0.5333)
  434.     NetSounds.AddAnimSound(per,'Dwf_hurt_r_leg', HeridaDwf2, 0.4076)
  435.     NetSounds.AddAnimSound(per,'Dwf_hurt_l_leg', HeridaDwf3, 0.4375)
  436.     
  437.     
  438.     NetSounds.AddAnimSound(per,'Dwf_dth_i1', MuerteDwf1, 0.1200)
  439.     NetSounds.AddAnimSound(per,'Dwf_dth_i2', MuerteDwf1, 0.1100)
  440.     NetSounds.AddAnimSound(per,'Dwf_dth_bl1', MuerteDwf1, 0.1200)
  441.     NetSounds.AddAnimSound(per,'Dwf_dth_bl2', MuerteDwf1, 0.1100)
  442.     NetSounds.AddAnimSound(per,'Dwf_dth_rock', MuerteAplastamientoDwf1, 0.1200)
  443.     NetSounds.AddAnimSound(per,'Dwf_dth_rock', HeridaDwf2, 0.1200)
  444.     NetSounds.AddAnimSound(per,'Dwf_dth0', MuerteDwf1, 0.1300)
  445.     NetSounds.AddAnimSound(per,"Dwf_dth0", CaidaDwf1, 0.5710)
  446.     NetSounds.AddAnimSound(per,"Dwf_dth0", CaidaDwf2, 0.7700)
  447.     NetSounds.AddAnimSound(per,"Dwf_dth0", AndarDwf1, 0.3000)
  448.     NetSounds.AddAnimSound(per,"Dwf_dth0", AndarDwf2, 0.4500)
  449.     NetSounds.AddAnimSound(per,"Dwf_dth0", AndarDwf1, 0.6800)
  450.     
  451.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", MuerteDwf1, 0.1100)
  452.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf1, 0.2000)
  453.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf2, 0.4000)
  454.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf1, 0.6000)
  455.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf2, 0.7500)
  456.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", CaidaDwf1, 0.7000)
  457.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", MuerteDwf2, 0.1100)
  458.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf1, 0.2200)
  459.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf2, 0.4200)
  460.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf1, 0.6200)
  461.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf2, 0.7500)
  462.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", CaidaDwf1, 0.6800)
  463.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", MuerteDwf3, 0.1200)
  464.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf1, 0.2200)
  465.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf2, 0.4200)
  466.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf1, 0.6200)
  467.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf1, 0.7500)
  468.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", CaidaDwf1, 0.7000)
  469.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", MuerteDwf4, 0.1200)
  470.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf1, 0.2200)
  471.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf2, 0.4200)
  472.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf1, 0.6200)
  473.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf1, 0.7500)
  474.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", CaidaDwf1, 0.6550)
  475.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", MuerteDwf4, 0.1100)
  476.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf1, 0.2200)
  477.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf2, 0.4200)
  478.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf1, 0.6200)
  479.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf2, 0.7500)
  480.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", CaidaDwf1, 0.7600)
  481.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", MuerteDwf4, 0.1100)
  482.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf1, 0.2200)
  483.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf2, 0.4200)
  484.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf1, 0.6200)
  485.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf1, 0.7500)
  486.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", CaidaDwf1, 0.7700)
  487.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", MuerteDwf2, 0.1200)
  488.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf1, 0.2200)
  489.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf2, 0.4200)
  490.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf1, 0.6200)
  491.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf2, 0.7500)
  492.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", CaidaDwf1, 0.6900)
  493.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", DesangreDwf1, 0.1250)
  494.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.2250)
  495.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.3000)
  496.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.3800)
  497.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.4500)
  498.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.5000)
  499.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.6000)
  500.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.6800)
  501.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.7200)
  502.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", CaidaDwf1, 0.7800)
  503.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", DesangreDwf2, 0.2500)
  504.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", DesangreDwf1, 0.1250)
  505.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", DesangreDwf2, 0.2500)
  506.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.2250)
  507.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.3000)
  508.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.3800)
  509.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.4500)
  510.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.5000)
  511.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.6000)
  512.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.6800)
  513.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.7200)
  514.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", CaidaDwf1, 0.7720)
  515.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", CaidaDwf2, 0.8720)
  516.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", DesangreDwf1, 0.1250)
  517.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", DesangreDwf2, 0.2500)
  518.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.2250)
  519.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf2, 0.3000)
  520.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.3800)
  521.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf2, 0.4500)
  522.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.5000)
  523.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf2, 0.6000)
  524.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.6800)
  525.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.7200)
  526.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", CaidaDwf1, 0.7220)
  527.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", DesangreDwf1, 0.1250)
  528.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", DesangreDwf2, 0.2500)
  529.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.2250)
  530.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf2, 0.3000)
  531.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.3800)
  532.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf2, 0.4500)
  533.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.5000)
  534.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf2, 0.6000)
  535.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.6800)
  536.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", CaidaDwf1, 0.7000)
  537.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", CaidaDwf2, 0.8720)
  538.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", DesangreDwf1, 0.1250)
  539.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", DesangreDwf2, 0.2500)
  540.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.2250)
  541.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.3000)
  542.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.3800)
  543.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.4500)
  544.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.5000)
  545.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.6000)
  546.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.6800)
  547.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.7200)
  548.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", CaidaDwf1, 0.7720)
  549.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", CaidaDwf2, 0.5500)
  550.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", DesangreDwf1, 0.1250)
  551.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", DesangreDwf2, 0.2500)
  552.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.2250)
  553.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.3000)
  554.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.3800)
  555.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.4500)
  556.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.5000)
  557.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.6000)
  558.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.6800)
  559.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.7200)
  560.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", CaidaDwf1, 0.7700)
  561.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", DesangreDwf1, 0.1250)
  562.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", DesangreDwf2, 0.2500)
  563.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf1, 0.2250)
  564.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf1, 0.3000)
  565.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf2, 0.3800)
  566.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf2, 0.4500)
  567.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf1, 0.5000)
  568.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf1, 0.6000)
  569.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf2, 0.6800)
  570.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", AndarDwf1, 0.7200)
  571.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", CaidaDwf1, 0.6300)
  572.     NetSounds.AddAnimSound(per,"Dwf_dth_c7", CaidaDwf2, 0.6900)
  573.     
  574.     NetSounds.AddAnimSound(per,"Dwf_dth_burn", MuerteQuemandoDwf, 0.1100)
  575.     
  576.     NetSounds.AddAnimSound(per,"Dwf_dth_rockfront", MuerteAplastamientoDwf1, 0.1000)
  577.     NetSounds.AddAnimSound(per,"Dwf_dth_rockfront", HeridaDwf2, 0.1000)
  578.     
  579.     NetSounds.AddAnimSound(per,'Dwf_g_08', EsfuerzoCorto2Dwf, 0.4030)
  580.     NetSounds.AddAnimSound(per,'Dwf_g_08', AndarDwf2, 0.3700)
  581.     NetSounds.AddAnimSound(per,'Dwf_g_08', SesgadoCortoGrave, 0.4030)
  582.     NetSounds.AddAnimSound(per,'Dwf_g_01', EsfuerzoCorto6Dwf, 0.1000)
  583.     NetSounds.AddAnimSound(per,'Dwf_g_01', AndarDwf1, 0.2800)
  584.     NetSounds.AddAnimSound(per,'Dwf_g_01', SesgadoCorto, 0.3117)
  585.     NetSounds.AddAnimSound(per,'Dwf_g_02', EsfuerzoCorto5Dwf, 0.3026)
  586.     NetSounds.AddAnimSound(per,'Dwf_g_02', AndarDwf2, 0.2500)
  587.     NetSounds.AddAnimSound(per,'Dwf_g_02', SesgadoCortoAgudo, 0.3026)
  588.     NetSounds.AddAnimSound(per,'Dwf_g_05', EsfuerzoCorto2Dwf, 0.5000)
  589.     NetSounds.AddAnimSound(per,'Dwf_g_05', AndarDwf1, 0.4600)
  590.     NetSounds.AddAnimSound(per,'Dwf_g_05', SesgadoCortoGrave, 0.5000)
  591.     NetSounds.AddAnimSound(per,'Dwf_g_06', SesgadoCorto, 0.4342)
  592.     NetSounds.AddAnimSound(per,'Dwf_g_06', EsfuerzoCorto3Dwf, 0.4342)
  593.     NetSounds.AddAnimSound(per,'Dwf_g_06', AndarDwf2, 0.4342)
  594.     NetSounds.AddAnimSound(per,'Dwf_g_07', EsfuerzoCorto4Dwf, 0.3291)
  595.     NetSounds.AddAnimSound(per,'Dwf_g_07', AndarDwf1, 0.2800)
  596.     NetSounds.AddAnimSound(per,'Dwf_g_07', SesgadoCortoAgudo, 0.3291)
  597.     NetSounds.AddAnimSound(per,'Dwf_g_09', EsfuerzoCorto4Dwf, 0.3291)
  598.     NetSounds.AddAnimSound(per,'Dwf_g_09', AndarDwf1, 0.2800)
  599.     NetSounds.AddAnimSound(per,'Dwf_g_09', SesgadoCorto, 0.3291)
  600.     NetSounds.AddAnimSound(per,'Dwf_g_01a', EsfuerzoCorto4Dwf, 0.3220)
  601.     NetSounds.AddAnimSound(per,'Dwf_g_01a', AndarDwf1, 0.6000)
  602.     NetSounds.AddAnimSound(per,'Dwf_g_01a', SesgadoCorto, 0.3220)
  603.     NetSounds.AddAnimSound(per,'Dwf_g_02a', EsfuerzoCorto2Dwf, 0.2750)
  604.     NetSounds.AddAnimSound(per,'Dwf_g_02a', AndarDwf1, 0.2200)
  605.     NetSounds.AddAnimSound(per,'Dwf_g_02a', SesgadoCorto, 0.2830)
  606.     NetSounds.AddAnimSound(per,'Dwf_g_05a', EsfuerzoCorto6Dwf, 0.1100)
  607.     NetSounds.AddAnimSound(per,'Dwf_g_05a', AndarDwf1, 0.7000)
  608.     NetSounds.AddAnimSound(per,'Dwf_g_05a', SesgadoCorto, 0.2630)
  609.     NetSounds.AddAnimSound(per,'Dwf_g_06a', EsfuerzoCorto1Dwf, 0.4360)
  610.     NetSounds.AddAnimSound(per,'Dwf_g_06a', AndarDwf1, 0.2000)
  611.     NetSounds.AddAnimSound(per,'Dwf_g_06a', SesgadoCorto, 0.4630)
  612.     NetSounds.AddAnimSound(per,'Dwf_g_06a', AndarDwf2, 0.7000)
  613.     NetSounds.AddAnimSound(per,'Dwf_g_07a', EsfuerzoCorto1Dwf, 0.1050)
  614.     NetSounds.AddAnimSound(per,'Dwf_g_07a', SesgadoCortoGrave, 0.3410)
  615.     NetSounds.AddAnimSound(per,'Dwf_g_07a', AndarDwf2, 0.7000)
  616.     NetSounds.AddAnimSound(per,'Dwf_g_07a', AndarDwf2, 0.2000)
  617.     NetSounds.AddAnimSound(per,'Dwf_g_09a', EsfuerzoCorto5Dwf, 0.3220)
  618.     NetSounds.AddAnimSound(per,'Dwf_g_09a', SesgadoCortoGrave, 0.3220)
  619.     NetSounds.AddAnimSound(per,'Dwf_g_09a', AndarDwf2, 0.7000)
  620.     NetSounds.AddAnimSound(per,'Dwf_g_09a', AndarDwf2, 0.2000)
  621.     NetSounds.AddAnimSound(per,'Dwf_g_11', EsfuerzoGolpeFrontalDwf, 0.2000)
  622.     NetSounds.AddAnimSound(per,'Dwf_g_11', AndarDwf1, 0.4000)
  623.     NetSounds.AddAnimSound(per,'Dwf_g_11', SesgadoLargo, 0.4685)
  624.     NetSounds.AddAnimSound(per,'Dwf_g_12', EsfuerzoGolpeFrontalDwf, 0.3000)
  625.     NetSounds.AddAnimSound(per,'Dwf_g_12', AndarDwf2, 0.5500)
  626.     NetSounds.AddAnimSound(per,'Dwf_g_12', SesgadoLargo, 0.5954)
  627.     
  628.     NetSounds.AddAnimSound(per,'Dwf_g_13', EsfuerzoGolpeFrontalDwf, 0.1500)
  629.     NetSounds.AddAnimSound(per,'Dwf_g_13', AndarDwf1, 0.2750)
  630.     NetSounds.AddAnimSound(per,'Dwf_g_13', SesgadoLargoAgudo, 0.3053)
  631.     NetSounds.AddAnimSound(per,'Dwf_g_14', EsfuerzoGolpeLateralDwf, 0.3969)
  632.     NetSounds.AddAnimSound(per,'Dwf_g_14', AndarDwf1, 0.3500)
  633.     NetSounds.AddAnimSound(per,'Dwf_g_14', SesgadoLargoGrave, 0.3969)
  634.     NetSounds.AddAnimSound(per,'Dwf_g_16', EsfuerzoCorto1Dwf, 0.4400)
  635.     NetSounds.AddAnimSound(per,'Dwf_g_16', AndarDwf1, 0.4000)
  636.     NetSounds.AddAnimSound(per,'Dwf_g_16', SesgadoLargoAgudo, 0.4681)
  637.     NetSounds.AddAnimSound(per,'Dwf_g_15', EsfuerzoGolpeLateralDwf, 0.4628)  #no se si se usa
  638.     NetSounds.AddAnimSound(per,'Dwf_g_15', AndarDwf2, 0.4000)
  639.     NetSounds.AddAnimSound(per,'Dwf_g_15', SesgadoLargo, 0.4628)
  640.     NetSounds.AddAnimSound(per,'Dwf_g_17', SesgadoLargoAgudo, 0.4427)
  641.     NetSounds.AddAnimSound(per,'Dwf_g_17', EsfuerzoCorto1Dwf, 0.4000)
  642.     NetSounds.AddAnimSound(per,'Dwf_g_17', AndarDwf2, 0.3600)
  643.     NetSounds.AddAnimSound(per,'Dwf_g_18', EsfuerzoGolpeArribaDwf, 0.4224)
  644.     NetSounds.AddAnimSound(per,'Dwf_g_18', AndarDwf1, 0.3800)
  645.     NetSounds.AddAnimSound(per,'Dwf_g_18', SesgadoLargoGrave, 0.4224)
  646.     
  647.     NetSounds.AddAnimSound(per,'Dwf_g_21', EsfuerzoGolpeArribaDwf, 0.5300)
  648.     NetSounds.AddAnimSound(per,'Dwf_g_21', AndarDwf1, 0.4600)
  649.     NetSounds.AddAnimSound(per,'Dwf_g_21', SesgadoLargoGrave, 0.5410)
  650.     NetSounds.AddAnimSound(per,'Dwf_g_22', EsfuerzoGolpeAtrasDwf, 0.4000)
  651.     NetSounds.AddAnimSound(per,'Dwf_g_22', AndarDwf1, 0.4100)
  652.     NetSounds.AddAnimSound(per,'Dwf_g_22', SesgadoLargo, 0.4698)
  653.     NetSounds.AddAnimSound(per,'Dwf_g_23', EsfuerzoGolpeArribaDwf, 0.4800)
  654.     NetSounds.AddAnimSound(per,'Dwf_g_23', SesgadoLargo, 0.5000)
  655.     NetSounds.AddAnimSound(per,'Dwf_g_23', AndarDwf1, 0.3000)
  656.     NetSounds.AddAnimSound(per,'Dwf_g_26', EsfuerzoGolpeCabezaDwf, 0.4480)
  657.     NetSounds.AddAnimSound(per,'Dwf_g_26', AndarDwf2, 0.2400)
  658.     NetSounds.AddAnimSound(per,'Dwf_g_26', SesgadoLargoAgudo, 0.4480)
  659.     NetSounds.AddAnimSound(per,'Dwf_g_27', EsfuerzoCorto6Dwf, 0.3800)
  660.     NetSounds.AddAnimSound(per,'Dwf_g_27', SesgadoLargoAgudo, 0.6210)
  661.     NetSounds.AddAnimSound(per,'Dwf_g_27', SesgadoLargoGrave, 0.8100)
  662.     
  663.     NetSounds.AddAnimSound(per,'Dwf_g_27kata', EsfuerzoCorto1Dwf, 0.4870)
  664.     NetSounds.AddAnimSound(per,'Dwf_g_27kata', SesgadoLargo, 0.4870)
  665.     NetSounds.AddAnimSound(per,'Dwf_g_27kata', SesgadoCortoAgudo, 0.1050)
  666.     NetSounds.AddAnimSound(per,'Dwf_g_27kata', SesgadoCortoGrave, 0.2170)
  667.     NetSounds.AddAnimSound(per,'Dwf_g_31', EsfuerzoGolpeAtrasDwf, 0.2950)
  668.     NetSounds.AddAnimSound(per,'Dwf_g_31', AndarDwf2, 0.2500)
  669.     NetSounds.AddAnimSound(per,'Dwf_g_31', SesgadoLargo, 0.2950)
  670.     NetSounds.AddAnimSound(per,'Dwf_g_31', SesgadoLargoAgudo, 0.4300)
  671.     NetSounds.AddAnimSound(per,'Dwf_g_s18', EsfuerzoGolpeFrontalDwf, 0.1500)
  672.     NetSounds.AddAnimSound(per,'Dwf_g_s18', AndarDwf1, 0.2750)
  673.     NetSounds.AddAnimSound(per,'Dwf_g_s18', SesgadoCorto, 0.6140)
  674.     NetSounds.AddAnimSound(per,'Dwf_g_s18', AndarDwf2, 0.7000)
  675.     NetSounds.AddAnimSound(per,'Dwf_g_s18_2h', EsfuerzoGolpeFrontalDwf, 0.1500)
  676.     NetSounds.AddAnimSound(per,'Dwf_g_s18_2h', AndarDwf1, 0.2750)
  677.     NetSounds.AddAnimSound(per,'Dwf_g_s18_2h', SesgadoCorto, 0.6100)
  678.     NetSounds.AddAnimSound(per,'Dwf_g_s18_2h', AndarDwf2, 0.7000)
  679.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', SesgadoCorto, 0.2270)
  680.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', SesgadoCortoAgudo, 0.4750)
  681.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', SesgadoCorto, 0.1000)
  682.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', EsfuerzoCorto2Dwf, 0.1000)
  683.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', EsfuerzoCorto2Dwf, 0.2000)
  684.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', EsfuerzoCorto3Dwf, 0.4750)
  685.     NetSounds.AddAnimSound(per,'Dwf_g_06lowkata_new', AndarDwf2, 0.5000)
  686.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', EsfuerzoGolpeAtrasDwf, 0.1850)
  687.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', SesgadoCortoAgudo, 0.1850)
  688.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', EsfuerzoDwfMediano, 0.3100)
  689.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', SesgadoCorto, 0.3100)
  690.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', AndarDwf2, 0.7000)
  691.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', EsfuerzoCortoDwf, 0.5300)
  692.     NetSounds.AddAnimSound(per,'Dwf_g_32_5_3new', SesgadoLargo, 0.5300)
  693.     NetSounds.AddAnimSound(per,'Dwf_g_12low', AndarDwf2, 0.7000)
  694.     NetSounds.AddAnimSound(per,'Dwf_g_12low', EsfuerzoCortoDwf, 0.3240)
  695.     NetSounds.AddAnimSound(per,'Dwf_g_12low', SesgadoLargo, 0.3240)
  696.     NetSounds.AddAnimSound(per,'Dwf_g_s11', AndarDwf2, 0.7000)
  697.     NetSounds.AddAnimSound(per,'Dwf_g_s11', EsfuerzoCortoDwf, 0.2950)
  698.     NetSounds.AddAnimSound(per,'Dwf_g_s11', SesgadoLargo, 0.3000)
  699.     NetSounds.AddAnimSound(per,'Dwf_g_s3_new', SesgadoLargoAgudo, 0.2860)
  700.     NetSounds.AddAnimSound(per,'Dwf_g_s3_new', EsfuerzoGolpeArribaDwf, 0.2600)
  701.     NetSounds.AddAnimSound(per,'Dwf_g_s3_new', AndarDwf1, 0.3200)
  702.     NetSounds.AddAnimSound(per,'Dwf_g_s22low_new',SesgadoLargo, 0.3970)
  703.     NetSounds.AddAnimSound(per,'Dwf_g_s22low_new',EsfuerzoGolpeArribaDwf, 0.2000)
  704.     NetSounds.AddAnimSound(per,'Dwf_g_s22low_new',AndarDwf1, 0.4000)
  705.     NetSounds.AddAnimSound(per,'Dwf_g_s22low_new',AndarDwf2, 0.8000)
  706.     NetSounds.AddAnimSound(per,"Dwf_g_punch1",EsfuerzoCorto4Dwf, 0.4000)
  707.     NetSounds.AddAnimSound(per,"Dwf_g_punch2",EsfuerzoCorto1Dwf, 0.4000)
  708.     NetSounds.AddAnimSound(per,"Dwf_g_punch3",EsfuerzoCorto2Dwf, 0.1250)
  709.     NetSounds.AddAnimSound(per,"Dwf_g_kick",EsfuerzoCorto2Dwf, 0.1250)
  710.     
  711.     NetSounds.AddAnimSound(per,'Dwf_g_back', SesgadoCortoAgudo, 0.1200)
  712.     NetSounds.AddAnimSound(per,'Dwf_g_back', EsfuerzoCorto1Dwf, 0.1200)
  713.     NetSounds.AddAnimSound(per,'Dwf_g_back', AndarDwf2, 0.1500)
  714.     NetSounds.AddAnimSound(per,'Dwf_g_back', EsfuerzoCorto2Dwf, 0.3800)
  715.     NetSounds.AddAnimSound(per,'Dwf_g_back', SesgadoLargoAgudo, 0.3800)
  716.     
  717.     NetSounds.AddAnimSound(per,'Dwf_g_bad_axe', EsfuerzoGolpeFrontalDwf, 0.1200)
  718.     NetSounds.AddAnimSound(per,'Dwf_g_bad_axe', SesgadoLento, 0.4260)
  719.     NetSounds.AddAnimSound(per,'Dwf_g_bad_1h', SesgadoLento, 0.3060)
  720.     NetSounds.AddAnimSound(per,'Dwf_g_bad_1h', EsfuerzoGolpeFrontalDwf, 0.1100)
  721.     NetSounds.AddAnimSound(per,'Dwf_g_bad_1h', AndarDwf2, 0.4300)
  722.     NetSounds.AddAnimSound(per,'Dwf_g_bad_1h', AndarDwf1, 0.7000)    
  723.     NetSounds.AddAnimSound(per,'Dwf_g_bad_no', SesgadoCorto, 0.3060)
  724.     NetSounds.AddAnimSound(per,'Dwf_g_bad_no', EsfuerzoGolpeFrontalDwf, 0.1100)
  725.     NetSounds.AddAnimSound(per,'Dwf_g_bad_no', AndarDwf2, 0.4300)
  726.     NetSounds.AddAnimSound(per,'Dwf_g_bad_no', AndarDwf1, 0.7000)
  727.     NetSounds.AddAnimSound(per,'Dwf_g_bad_sword2', SesgadoLento, 0.4370)
  728.     NetSounds.AddAnimSound(per,'Dwf_g_bad_sword2', EsfuerzoGolpeAtrasDwf, 0.4000)
  729.     NetSounds.AddAnimSound(per,'Dwf_g_bad_sword2', AndarDwf1, 0.3800)
  730.     NetSounds.AddAnimSound(per,'Dwf_g_bad_sword3', SesgadoLento, 0.3150)
  731.     NetSounds.AddAnimSound(per,'Dwf_g_bad_sword3', EsfuerzoGolpeFrontalDwf, 0.2650)
  732.     NetSounds.AddAnimSound(per,'Dwf_g_bad_sword3', AndarDwf2, 0.2200)
  733.     NetSounds.AddAnimSound(per,'Dwf_g_bad_spear', SesgadoCorto, 0.2600)
  734.     NetSounds.AddAnimSound(per,'Dwf_g_bad_spear', EsfuerzoGolpeFrontalDwf, 0.1900)
  735.     NetSounds.AddAnimSound(per,'Dwf_g_bad_spear', AndarDwf2, 0.2200)
  736.     NetSounds.AddAnimSound(per,'Dwf_g_bad_spear2', SesgadoLargo, 0.4520)
  737.     NetSounds.AddAnimSound(per,'Dwf_g_bad_spear2', EsfuerzoGolpeCabezaDwf, 0.3350)
  738.     NetSounds.AddAnimSound(per,'Dwf_g_bad_spear2', AndarDwf2, 0.4700)
  739.     NetSounds.AddAnimSound(per,'Dwf_g_magic', EsfuerzoGolpeLateralDwf, 0.5300)
  740.     NetSounds.AddAnimSound(per,'Dwf_g_magic', SesgadoLargoGrave, 0.5530)
  741.     NetSounds.AddAnimSound(per,'Dwf_g_magic2', EsfuerzoGolpeLateralDwf, 0.3250)
  742.     NetSounds.AddAnimSound(per,'Dwf_g_magic2', SesgadoLargoGrave, 0.5530)
  743.     
  744.  
  745.  
  746.  
  747.  
  748.  
  749.  
  750.  
  751.  
  752.  
  753.  
  754.  
  755.     
  756.     
  757.     
  758.     
  759.     
  760.     
  761.     
  762.     #char.LaunchAnmType("hurt_f_big")
  763.  
  764.     
  765.  
  766.     
  767.